Red Circle Games


Home to the musings of my mind on idea's for Role Playing and Live Action Role Playing games (RPG, LRP, LARP, L(A)RP). An attempt to wrap some of my thinkings in development practices to collect and manage them constructively.

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About Red Circle Games


Independent musings on tabletop role-playing, live role-play, game craft, and the ideas that shape memorable play.

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Recent Posts


May 9, 2026

Beyond the Dungeon — The Abundance of Alternatives to Dungeons and Dragons

A survey of the wide and genuinely excellent landscape of TTRPG alternatives to D&D, from cyberpunk dystopias to eldritch horror, corporate-sponsored assassins to the dark streets of Duskvol, and why the best thing that ever happened to this hobby might be Wizards of the Coast making everyone furious.

Apr 26, 2026

AI in TTRPGs - Two Years On, What Changed?

Revisiting my 2024 thoughts on AI in tabletop gaming. What has actually changed, what arrived that I predicted, and a proper look at the tools, GitHub repos and platforms making waves in the TTRPG and D&D space.

Jun 1, 2024

AI Assistants and Gaming

Using AI and LLMS to help facilitate online gaming and even physical TTRPG or LARP

May 10, 2024

Things on my mind!

A post about past and future thoughts, and posts exposing my drafts folder for accountability

May 8, 2024

DO Owlbears Shit in the woods?

A discussion on the sliding scale of encounters in Table top roleplaying games. What makes an encounter, when does a combat encounter become one of the other pillars of the game and is it any less valid for player agency and development.

Keep in touch


Have thoughts on a post, campaign design, or tabletop tools? Reach out directly.

tbc@redcirclegames.co.uk