From drafts to issues
A quick follow-up on moving draft ideas into tracked GitHub issues.
Home to the musings of my mind on idea's for Role Playing and Live Action Role Playing games (RPG, LRP, LARP, L(A)RP). An attempt to wrap some of my thinkings in development practices to collect and manage them constructively.
Read Latest PostsIndependent musings on tabletop role-playing, live role-play, game craft, and the ideas that shape memorable play.
Read MoreA quick follow-up on moving draft ideas into tracked GitHub issues.
A survey of the wide and genuinely excellent landscape of TTRPG alternatives to D&D, from cyberpunk dystopias to eldritch horror, corporate-sponsored assassins to the dark streets of Duskvol, and why the best thing that ever happened to this hobby might be Wizards of the Coast making everyone furious.
A look at digital tabletop RPG books, how platforms like Humble Bundle make them accessible and affordable, and why buying a bundle can do more than just fill your hard drive.
A look back at nine years of posts, the themes that kept coming back, the ideas that never made it out of the drafts folder, and where I think the conversation is going next.
Revisiting my 2024 thoughts on AI in tabletop gaming. What has actually changed, what arrived that I predicted, and a proper look at the tools, GitHub repos and platforms making waves in the TTRPG and D&D space.
Using AI and LLMS to help facilitate online gaming and even physical TTRPG or LARP
A post about past and future thoughts, and posts exposing my drafts folder for accountability
A discussion on the sliding scale of encounters in Table top roleplaying games. What makes an encounter, when does a combat encounter become one of the other pillars of the game and is it any less valid for player agency and development.
A short thought on whether Dungeons & Dragons has become shorthand for all tabletop role-playing games.
Have thoughts on a post, campaign design, or tabletop tools? Reach out directly.